After a few months off, three players and the DM were able to find a suitable timeslot to return to King's River and continue building a story together. To save time and after consulting the players, the DM decided to move time forward. Refer to the "Prologue" section for more details. Étienne Bureau, the DM.... Continue Reading →
Quick note: This article is chock-full of links, which offer a lot more depth. Click em! Something neat has happened in the past, when Wizards of the Coast officially put out a book, officially merging their two coolest universes together officially: MtG and D&D. Officially awesome. This text is divided into three parts: Inspiration, Design,... Continue Reading →
Today we're going to take a look at the white commons of my set. More importantly, we're going to put them side to side with the older versions of themselves so we can see how they have evolved and I'll explain the decisions that led to these changes. I really feel like I'm headed in... Continue Reading →
So, turns out designing a Magic: The Gathering custom set is deep. Real deep. Deep af. Duh, I can hear you say. When I first boldly declared to my friends that I was going to design a set, I wasn't really aware of the grandeur of the task, or the foolishness of my words. I... Continue Reading →
In this episode Leo, Tibalt and Uz attempt to rescue Gaotl, from the clutches of the black lizardmen. Introducing: Muwafi, the Satyr Druid!
So you want to start designing your own custom MtG set. You have an idea for the setting and you've made a bunch of original cards which your friends think are neat. Great. Now create 250 more cards... daunting, right? Here's what I figured out for myself after a few evenings spent scratching my head... Continue Reading →