Today we're going to take a look at the white commons of my set. More importantly, we're going to put them side to side with the older versions of themselves so we can see how they have evolved and I'll explain the decisions that led to these changes. I really feel like I'm headed in … Continue reading Custom Magic devlog #3: Evolution of commons
So, turns out designing a Magic: The Gathering custom set is deep. Real deep. Deep af. Duh, I can hear you say. When I first boldly declared to my friends that I was going to design a set, I wasn't really aware of the grandeur of the task, or the foolishness of my words. I … Continue reading Custom MtG devlog #2: First lesson learned
So you want to start designing your own custom MtG set. You have an idea for the setting and you've made a bunch of original cards which your friends think are neat. Great. Now create 250 more cards... daunting, right? Here's what I figured out for myself after a few evenings spent scratching my head … Continue reading Crafting a custom MtG set – Where to start?
All the commons for King's River custom MtG set!
For the two of you who are actually interested in Minibots Arena, no, I haven't completely abandoned the project. I've been busy with personal life and to be honest, the last few playtests I ran were okay but I felt like I was heading in the wrong direction. From the blogs and articles I've read, … Continue reading Minibots Arena 3.0 (Update 2019!)
It's been a month since I hit a creative and motivational wall. There's (many) no excuse for the lack of communication and improvement, other than the simple fact that I have too many hobbies and my motivation level hasn't been the best these last few months. It's all a vicious circle. In the hopes of … Continue reading M.A. Devlog #4: The old vs the new
Hi all, I'm glad to announce that I've started working on Minibots Arena 2.0 devlog. That being said, here's the rules for the 1.1 print I made (we were up to 1.4 when I hit a design wall) for you all to peruse. Many things have changed since I wrote those rules a few months … Continue reading Minibots Arena 2.0 Devlog
Today I'd like to introduce some cards from Minibots Arena, and the decks that they belong to.
Hi everyone, Today I'll be talking about the 1st game component that I've created when getting started, and also the backbone of the game: the cards. Always keep in mind that we're very early development. That means that the design of the cards will 100% change, as well as the art (currently just using pictures … Continue reading M.A. Devlogs: Game Components pt.1
Short introduction to the turn order of Minibots Arena boardgame.