For the two of you who are actually interested in Minibots Arena, no, I haven't completely abandoned the project. I've been busy with personal life and to be honest, the last few playtests I ran were okay but I felt like I was heading in the wrong direction. From the blogs and articles I've read,... Continue Reading →
It's been a month since I hit a creative and motivational wall. There's (many) no excuse for the lack of communication and improvement, other than the simple fact that I have too many hobbies and my motivation level hasn't been the best these last few months. It's all a vicious circle. In the hopes of... Continue Reading →
Hi all, I'm glad to announce that I've started working on Minibots Arena 2.0 devlog. That being said, here's the rules for the 1.1 print I made (we were up to 1.4 when I hit a design wall) for you all to peruse. Many things have changed since I wrote those rules a few months... Continue Reading →
Hi everyone, Last month due to optimism and inspiration I started working on my hobbies (developing Minibots Arena and reading up / building 40K among other things) constantly. Coupled with a string of lazy and draining students, that led me to mental and physical exhaustion and I've been trying to regroup for the last 2... Continue Reading →
Hi everyone, Today I'll be talking about the 1st game component that I've created when getting started, and also the backbone of the game: the cards. Always keep in mind that we're very early development. That means that the design of the cards will 100% change, as well as the art (currently just using pictures... Continue Reading →
The game Minibots Arena is constantly mutating in this early stage. However, the fetus idea was very different than what it is now.
For past readers: First of all, it’s been a long time since my last text on this blog. Simply put, over time I slowly lost the interest to write, and when I did, the quality was not up to my standards. Road Beer as the name suggests is about travelling - my muse. I have... Continue Reading →