Isryn – Time Management

Basic Time Progression system for Isryn

Isryn – How to get started (Or how to start your own game)

Hi all! A bit has happened regarding my Isryn project already, with my most creative player setting to work and creating his own faction. I won't reveal any details here because other players may read the info, which brings me quickly to the 1st rule I want to advertise for Isryn: 1st rule: The GM … Continue reading Isryn – How to get started (Or how to start your own game)

Lore Spotlight – The Serpent Coast

In the ages prior to the War of Darkness, the Serpent Coast was mainly populated by Elves, inhabiting its large and sprawling forest that reached from the ocean coast to the West to the great Ganakas mountain range in the East, and from the edge of the Mubashnir desert to the North all the way … Continue reading Lore Spotlight – The Serpent Coast

A Strange City | Session #6 | The Magic Manor (or how I learned to love the prep).

Hi all, today for this campaign journal I'd like to do something different yet again and take you through my preparation process as a DM. I hope it doesn't spoil the fun for my players (I know that Khoa reads the blog) and so I must keep this text spoiler-free as much as possible. As … Continue reading A Strange City | Session #6 | The Magic Manor (or how I learned to love the prep).

A Shoony Witch! Pathfinder 2e PC

Goblin the Shoony, by Angus. Character sheet: Shoony Witch by Saigon Geeks Goblin the Shoony was an outrider for a local lord, riding a Neapolitan Mastiff into battle. Her squad earned their coin keeping their lord's countryside free of wolves, bears, brigands, wild goblins, and other pests that would, if left unchecked, ruin the peaceful … Continue reading A Shoony Witch! Pathfinder 2e PC